Adventure Log 001 - Risky Rescue

Check out the adventure in it's entirety: https://www.youtube.com/watch?v=6UjiCNg51uY

This adventure log tells the story of a BenderButtGM one shot adventure to Beast's Bay to save Lord Peter Henderson the 2nd from a deadly struggle after his mercenary crew triggered an SOS signal. A crew of 6 mercenaries were drafted out of Hozon to travel out and buy time for the lord, to do everything in their power to keep him alive and get him home as his death could spark a civil war that would decimate the entire Beast's Bay countryside.

Our Heroes
In alphabetical order:


 * Gorbick - A self described Himbo, this muscle bound beast of an Orc is a College of Glamour Bard who racked up an impressive double kill using Vicious Mockery in an early combat encounter.
 * Greigor Lehrer - An old friend to the BenderButtGM crew, he's a Knowledge Domain Cleric who seeks all information this land holds and on this quest he was able to rescue and study some extremely rare bird eggs.
 * Narath Dotrin - A clean speaking Dragonborn Draconic Bloodline Sorcerer, he's a strong fighter on the field but took a nasty bit of damage right before the finish line.
 * "Pointy" the Goblin - Small things come in fantastic packages as this Goblin Rogue proved to all of us when he fulfilled a lifelong dream of being taller than 4 ft in a way no one could have predicted (or planned for).
 * Rand Longdeath - Shit he better not be behind me...I've seen what this Halfling Assassin Rogue can do with a bow and it horrifies me.
 * Torguila the Dragonbard - The inspiring pseudo frontman embodies the spirit of his dragonborn roots through his College of Valor Bard works; he can inspire an army but his breath's a bit on the weak side.

Arrival at Dangerous Shores and The Prayer Plateau

 * The crew spent some time making purchases before heading over the bay to almost certain doom, they purchased the following items:
 * Torgle - Scale Mail, a shield, 50 ft of rope and 3 healing potions.
 * Gorbick - Haggled his way to a breast plate.
 * Rand - 5 exploding arrows, 5 acid arrows, 10 silver arrows.
 * Narath - Potion of climbing, 2 healing potions.
 * After that they talked skills on the boat ride there. A beach covered in strange animal corpses that warped a deer and falcon together leave the party un-phased as they power walk/jog up the visible path on the side of the mountain.
 * Reaching an open section of mountain rock jutting from the side, the team finds an injured mercenary surrounded by shrines to different gods. After healing the man he offers his thanks and some gold, as well as knowledge that Lord Peter Henderson's crew is farther up the mountain but he is currently unharmed.  Just an idiot (Lord Henderson).
 * Four of the shrines shutter and dissolve into Grey Goo and the group fights them, some armor is corroded and some weapons weakened but Gorbick is able to take down 2 baddies back to back with Vicious Mockery. They then continue further north with the now healed mercenary offering to guard the return road.
 * They find two random vials of potion, one is a resistance to radiance the other is a possession flask.

Reaching the Peak and Meeting our Lord then Fighting like Hell

 * Making their way along the path they see an outcropping with a fresh corpse and a pile of monster bones/bodies, as they approach Greigor fails to notice a bear trap before it's biting through his leg.
 * Apparently this trap was intentionally set by Dahlm the Daring a travelling Gnome who set the trap to catch his own dinner, he warns the crew of the dangerous monster ahead and wishes the group farewell.
 * As the team crests the peak an enormous Wyvern the size of a house flied directly up into the air and dissapears into the clouds. Soon after his departure yelling can be heard from an enormous bird nest that covers the mountain's peak.
 * Lord Peter Henderson the 2nd and Kamon Lodestone are arguing about what to do next, the young lord has just charmed the beast to fly "high up in the sky and stay there" this will last an hour. The team works together to concoct a trap for the monster:
 * They place flask of oil and alchemist fire all around one of the eggs, moving the other two out of harms way. When the dragon lands on the eggs Rand fires a poison arrow, missing the Wyvern, but then his turn comes around quickly and he fires a critical hit explosive arrow triggering a series of explosives, dealing in total 67 damage in a single hit.  The explosion blew off the majority of cover in the area and sent a reverberating sound wave across the entire bay.
 * After a long fought battle with not a single death the creature is slain and the eggs are saved. The party gets an enormous reward for their efforts and the lord is in their debt.